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SHOT is not like any other typical or standard rendering software with hundreds of sliders for endless tweaking.

Bunkspeed SHOT™ is simply accurate, no settings for quality at all. It's real, physically correct lighting from the HDR (high dynamic range image).

It's simple, fast, and accurate, enabling stunning results on the first try. It's hybrid too, so it uses all avalable processing resources in your computer

 
 
Shot offers:
Features

 
Hypershot details
Realtime raytracing features:


      Interactive wysiwyg raytracing
      HDRI lighting
      Global illumination
      Ambient occlusion
      Final gathering
      Environment shadow casting
      Self and inter-object shadow casting
      Environment reflections
      Refraction
      Caustics
      Inter-object light bouncing
      Photon Emitters

True physics-based materials:


      Scientifically accurate preset and adjustable materials
      Fresnel reflections
      Advanced absorption
      Advanced transmittance
      Advanced anisotropy with angle mapping
      Texture and bump mapping
      Adjustable IOR
      Emissive Materials

Lighting:


      Lighting, Shadow and Reflection casting from High Dynamic Range Image
      High Dynamic Range Image (HDRI) interaction and control
      Prop creation for additional light sources

Materials:

      Flexible Local or Network based for sharing and assigning assets
      Sharable material definition saved to single file
      Drag and drop materials onto object from desktop or any folder

Camera optics features:

      F-Stop
      Interactive Depth of field with focal point selection
      Multiple Cameras with individual aspect ratio and settings      



Rendering features:


      Alpha channel
      Image finishing control
      Render to separate tab
      jpeg (8bit), tiff (16bit) and exr (32bit) output

Architecture:


      Highly optimized parallel architecture
      Hybrid Based CPU + GPU
      Near linear performance scale with added GPU s

Supported 3D data formats and applications:


    Windows XP/Vista/7
      AliasStudio (.wire)
      Autodesk Maya (.mb)
      3D PDF
      3DXML
      U3D
      ACIS
      SolidWorks 2010 and prior
      Pro/ENGINEER Wildfire 2, 3, 4 and 5  OBJ
      IGES
      STEP
      Collada
      FBX
      Autodesk 3D Studio Max (3DS)
      Rhino 4.0 and prior
      SolidWorks 2009 and prior
      Pro/ENGINEER Widlfire 2, 3, 4
      SketchUp 7.0 and prior

What s in the box:


      21 HDRI Environments
      5 Studio Backplates
      Robust Material Library
      Manual