SHOT is not like any other typical or standard rendering software with hundreds of sliders for endless tweaking.
Bunkspeed SHOT™ is simply accurate, no settings for quality at all. It's real, physically correct lighting from the HDR (high dynamic range image).
It's simple, fast, and accurate, enabling stunning results on the first try. It's hybrid too, so it uses all avalable processing resources in your computer
Interactive wysiwyg raytracing
HDRI lighting
Global illumination
Ambient occlusion
Final gathering
Environment shadow casting
Self and inter-object shadow casting
Environment reflections
Refraction
Caustics
Inter-object light bouncing
Photon Emitters
True physics-based materials:
Scientifically accurate preset and adjustable materials
Fresnel reflections
Advanced absorption
Advanced transmittance
Advanced anisotropy with angle mapping
Texture and bump mapping
Adjustable IOR
Emissive Materials
Lighting:
Lighting, Shadow and Reflection casting from High Dynamic Range Image
High Dynamic Range Image (HDRI) interaction and control
Prop creation for additional light sources
Materials:
Flexible Local or Network based for sharing and assigning assets
Sharable material definition saved to single file
Drag and drop materials onto object from desktop or any folder
Camera optics features:
F-Stop
Interactive Depth of field with focal point selection
Multiple Cameras with individual aspect ratio and settings
Rendering features:
Alpha channel
Image finishing control
Render to separate tab
jpeg (8bit), tiff (16bit) and exr (32bit) output
Architecture:
Highly optimized parallel architecture
Hybrid Based CPU + GPU
Near linear performance scale with added GPU s
Supported 3D data formats and applications:
Windows XP/Vista/7
AliasStudio (.wire)
Autodesk Maya (.mb)
3D PDF
3DXML
U3D
ACIS
SolidWorks 2010 and prior
Pro/ENGINEER Wildfire 2, 3, 4 and 5 OBJ
IGES
STEP
Collada
FBX
Autodesk 3D Studio Max (3DS)
Rhino 4.0 and prior
SolidWorks 2009 and prior
Pro/ENGINEER Widlfire 2, 3, 4
SketchUp 7.0 and prior
What s in the box:
21 HDRI Environments
5 Studio Backplates
Robust Material Library
Manual