Simulens™
New advanced bloom and glare controls that bring a new level of realism and quality to computer graphics.
SimuLens allows the user to define a pattern to simulate the shape of the diaphragm that will model the pattern of light reaching the camera film, creating realistic lens diffraction effects (glare). Users can add a second pattern which defines ‘obstacles’ in the lens such as dust, fingerprints or eyelashes adding to a more realistic diffraction effect.
Realistic Camera Model
Maxwell Render simulates a real camera with the associated lens set, diaphragm aperture, diaphragm blades etc. By using this type of camera model Maxwell Render can automatically simulate depth of field, natural 3d motion blur, image distortion and colour dispersion due to the lens set, glare, lens flare, etc. Other renderers currently on the market use post-render filters or special tricks to create these effects.
Maxwell Materials
Inside Maxwell Render, materials are modelled in a physically correct manner, and are based on real optical properties creating unrivaled realism.
With the Maxwell Material Editor, the material parameters can be defined as they are naturally, not invented. The user can create Sub Surface Scattering, thin layer interface, light emissions etc. and can mix them all using layers.
Full global illumination
Maxwell Render calculates all possible interactions between light and the objects within a scene. These interactions range from the usual indirect diffuse illumination now handled by most renderers, to much more complex lighting not available in other renderers. Any scene containing complex caustics can be simulated, and no restrictions at all are imposed on the nature or number of caustics in a scene.
Physical sky
Maxwell Render incorporates a physically-based sky simulator - the user simply specifies the geographical location and the time of day for a scene, and Maxwell Render automatically handles the rest.
Networking
Maxwell Render´s networking capabilities are very powerful (more computers added equals faster render speeds in a very linear way), and very flexible - networking is multi-platform allowing a mixture of Windows, Mac and Linux systems to be connected together. In a network Maxwell Render can achieve both co-operative rendering and frame-by-frame rendering.
Multi processor, Multi platform and Cross platform
Maxwell Render can exploit all the processor´s available on your system, is compatible with Wndows (32 and 64 bits), Mac OSX UB and Linux (64 bits), and connects via plug-ins to the most popular 3D design and CAD applications.
BENEFITS TO USERS
REALISTIC
The rendering technology behind Maxwell Render is strictly based on the real governing physical equations of light transport. Maxwell Render is capable of producing incredibly realistic illumination results without having to resort to the illumination tricks used by other renderers. Consequently the results produced by Maxwell Render are highly accurate renders of the real world.
EASY TO USE
All parameters in Maxwell Render use real world units. You don´t have to learn strange concepts or set a long list of uncertain parameters. Because of this, setup times are extremely low compared to other renderers.
WORKFLOW
...via Plug-ins
Platforms supported through plug-ins**:
3ds Max (7, 8, and 9 plus VIZ 05, VIZ 06)
Maya (6.5, 7 and 8)
Lightwave (8)
Rhino (3 and 4)
Cinema 4D (9.0 and 10)
SolidWorks (2006 and 2007)
Form Z (5.5 and 6)
SketchUP (4 and 5)
ArchiCAD (9 and 10)
XSi (6)
Other Maxwell Render plug-ins developed and/or available through third parties include**:
solidThinking
Houdini
AllPlan
...via Maxwell Studio
Import objects into Maxwell Studio to create, edit and assign materials, set up lights and cameras and send the scene to the engine. Currently supported file formats are .mxs, .3ds, .dxf, .lwo, .obj, .fbx, and .stl.
KEY FIELDS OF APPLICATION
3D COMPUTER GRAPHICS
Create unrivalled photographic quality renders by adding Maxwell Render to your existing 3D application. Maxwell Render comes with plug-ins to all major 3D applications so you can continue modeling with the package you love, and enhance the results like never before by rendering the scene or image with Maxwell Render.
ARCHITECTURE
Maxwell Render is perfect for the high end, photo quality visualization that architecture needs. Maxwell Render helps architects see how natural and artificial light can affect their creations, and give them confidence in the proximity of a CG image compared to real life.
INDUSTRIAL and PRODUCT DESIGN
Maxwell Render is a new render option for the industrial design market. Visualization has never been so important for this market until now. Until recently, visualization was a secondary aspect in industrial design. Maxwell Render enables the user to test materials and how light can affect their designs.
OPERATING SYSTEMS SUPPORTED
Windows XP and Vista (32 and 64 bit)
Mac OSX UB (32 bit)
Linux (64 bit)
COMPONENTS
MXCL: MAXWELL RENDERCORE: Command Line controllable render engine.
MXST: MAXWELL STUDIO: Sophisticated scene editor, Full 3D environment, allowing the user object manipulation, renderparameters and many more features essential to the work pipeline.
MXED: MAXWELL MATERIAL EDITOR: Standalone material editor with powerful layered physical materials and materialbrowser.
MAXWELL RENDER VIEWER: A complete render viewer and editor for the rendering process.
KEY FEATURES
Multilight™
Don´t re-render – adjust the lights in real time. For the first time, it is possible to have unlimited variations of lighting from just one render.
Multilight™ allows the user to change intensities of individual lights and multiple scene emitters during and after the rendering process. This feature is the first of its kind in a commercial render engine and it is extremely powerful.
Multilight™ is extremely useful because it eliminates the need to run various renders to tweak the lighting set up. This gives you infinite possibilities and you can save numerous different lighting versions of the same scene without rendering it over and over again. You can also make a lighting video thanks to Multilight.